I wanna bring up some criticisms for Fire Emblem Heroes because it’s a mobile game that I actually cared for a little while and I think it’s still a good mobile game but as it grew, it certainly worsened.
I was more of a ‘for fun’ kind of player even though I got a lot of good heroes, I didn’t care for arena… Mostly because there was nothing to gain from arena. But it already grew a small competitive community, for sure. Which wasn’t all that fun considering the amount of arguments there were over who was ‘best husbando’ or ‘best girl’, never thought the FE community was so aggro but it certainly added fuel to the “fire” when people got a little too serious over a ranked system that had no real ranks or rewards to it.
But that’s hardly a deal-breaker for me since I could care less what other people say; I can just play the game on my own and it’s still fun. But the game was, arguably, too easy? Again, it’s no deal-breaker, but I used to play a game called “Summoner’s War” for a little over a year, it’s fairly popular among mobile games. But if you’ve played both games, you’d know that Fire Emblem Heroes, as fun as it is, it’s hardly challenging compared to Summoner’s War. Granted, my problem with Summoner’s War was the exact opposite, it was TOO hard! Seriously, that game is hell to play! Getting a 5-star monster was as hard as winning the lottery, I’ve played for a year and I only got 1 5 star! In the month I played Fire Emblem heroes, I think I got 4 to 5 5-star heroes, I lost count. I definitely found Fire Emblem Heroes to be more fun because of it’s game mechanics but there’s a lot it could add to make it a little more challenging.
But what was the deal-breaker probably was my loss of faith in the company behind Fire Emblem Heroes, namely Nintendo. When you play a mobile game; it’s really hard for developers to make it “exactly” how the players want it. Ultimately, there’s a promise between player and developer that so long as the player keeps playing, the developer needs to better the game as it grows. Initially, I certainly had faith in Nintendo as they had made worthwhile decisions and even though I was a free-to-play player, I was happy with what they were giving me. Until Easter came along I saw what I thought were character skins at the times for certain characters like Lucina, Camilla, Chrom and I think Xander. Even though, I thought it was very weird that Xander was getting a skin before he was even released I didn’t care about them because they were purely aesthetic, in fact, I appreciated them because I knew they were probably gonna cost money and people would but them thus supporting the game. Then I was hit with the surprise in that, these characters were actual units.. Was definitely weird, I didn’t particularly like the idea of re-using certain characters with different clothing/aesthetic but it’s still whatever. Then I was hit with another surprise in that these are LIMITED EDITION units that are only available for a short time.
Which, is a terrible thing for a few reasons: If players start the game AFTER the event, they will not have another chance to obtain those units thus making it unfair. But most importantly, free-to-play players do not have the option to “keep playing and you’ll eventually get what you are looking for” which is generally what makes it okay, in my opinion. I don’t mind whales because they pay for advantages that free-to-play players will eventually get anyways. They just want it faster. But in situations like these, free-to-play players will never get that same advantage whales get. Luckily, the only good special character was Easter Egg Lucina but it’s still a terrible decision to make specific units limited time like this. If I am to expect events like this to happen over the evolution of the game, I can’t be expected to play it.